![]() ![]() ![]() ![]() The movement section covers all kinds of things from getting over obstacles to horses running wild.Ĭombat: Your ability to shoot and to fight are based on the characteristics of the model. Anything else will have its movement rate defined in its description. Movement: This game uses set movement rates for the type of character or creature people move 6", mules move 8" and horses move 10". Standard US, softcover, perfect bound, 135 pages Unlike most Wild West games here a player moves all his miniatures and then his opponents take their turn (IgoUgo sequence). This is one of the more rules oriented games out there (as should be evidenced by the 135 pages!). In fact if you are a Lord of the Rings player then this system will be very familiar as it serves as the base rules for Legends of the Old West. It uses the typical Warhammer characteristics that you find in Warhammer, Warhammer 40K and Lord of the Rings. I'm quite nostalgic about this set of rules because they are the ones that got me back into Wild West games after my Boot Hill days. If you are a Warhammer player then this system is going to feel very familiar to you. ![]()
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